AI Insights · Timothy · January 2023
Top 5 Anime Games on Android in Spain Q4 2022
Explore the performance of the top 5 anime games on Android in Spain during Q4 2022, highlighting trends in downloads, revenue, and active users.
The fourth quarter of 2022 saw notable trends in the performance of the top anime games on the Android platform in Spain. Here's a closer look at the weekly downloads, revenue, and active users for the top 5 anime games during this period.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced fluctuating weekly revenue, with a peak of approximately $45.7K in the last week of December. Weekly downloads followed a downward trend, starting from around 8.3K in late September and ending at about 5.6K in the final week of December. Active users displayed a mixed pattern, peaking at 107.8K in late October and stabilizing around 88K by the end of December.
DRAGON BALL Z DOKKAN BATTLE, also by Bandai Namco Entertainment Inc., showed significant spikes in weekly revenue, reaching around $78K in the last week of December. Weekly downloads varied, beginning at 1.9K in late September and rising to approximately 2.2K by the end of December. Active users saw a slight decline, starting from 76.8K in late September and ending at 69.9K in the final week of December.
The Seven Deadly Sins by Netmarble noted a substantial increase in weekly revenue, peaking at about $35.1K in late November. Weekly downloads remained relatively low, fluctuating between 568 and 1.6K throughout the quarter. The game's active users hovered around 16K to 19K, maintaining a stable user base.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. had a modest weekly revenue, with a high of approximately $1.9K in the last week of November. Weekly downloads were consistent, averaging around 1K downloads per week, while active users showed a slight decrease from 13.3K in late September to 11.3K by the end of December.
One Punch Man - The Strongest by Moonton, which launched in late September, saw its highest weekly revenue at around $8.9K in the initial week. Weekly downloads started strong at 9K but declined to 350 by the end of December. Active users experienced fluctuations, starting at 15.7K and reaching 12.1K by the last week of December.
These insights are derived from Sensor Tower data. For more comprehensive analytics and trends, you can visit Sensor Tower.